BFDOT (vectors)

BFloat16 dot product to single-precision

This instruction delimits the source vectors into pairs of BFloat16 elements.

If FEAT_EBF16 is not implemented or FPCR.EBF is 0, this instruction:

  • Performs an unfused sum-of-products of each pair of adjacent BFloat16 elements in the source vectors. The intermediate single-precision products are rounded before they are summed, and the intermediate sum is rounded before accumulation into the single-precision destination element that overlaps with the corresponding pair of BFloat16 elements in the source vectors.
  • Uses the non-IEEE 754 Round-to-Odd rounding mode, which forces bit 0 of an inexact result to 1, and rounds an overflow to an appropriately signed Infinity.
  • Flushes denormalized inputs and results to zero, as if FPCR.{FZ, FIZ} is {1, 1}.
  • Honors FPCR.AH when generating a default NaN result, otherwise disables alternative floating point behaviors, as if FPCR.AH is 0.
  • If FEAT_EBF16 is implemented and FPCR.EBF is 1, then this instruction:

  • Performs a fused sum-of-products of each pair of adjacent BFloat16 elements in the source vectors. The intermediate single-precision products are not rounded before they are summed, but the intermediate sum is rounded before accumulation into the single-precision destination element that overlaps with the corresponding pair of BFloat16 elements in the source vectors.
  • Follows all other floating-point behaviors that apply to single-precision arithmetic, as governed by FPCR.RMode, FPCR.FZ, FPCR.AH, and FPCR.FIZ.
  • Irrespective of FEAT_EBF16 and FPCR.EBF, this instruction:

  • Does not modify the cumulative FPSR exception bits (IDC, IXC, UFC, OFC, DZC, and IOC).
  • Disables trapped floating-point exceptions, as if the FPCR trap enable bits (IDE, IXE, UFE, OFE, DZE, and IOE) are all zero.
  • Generates only the default NaN, as if FPCR.DN is 1.
  • This instruction is unpredicated.

    ID_AA64ZFR0_EL1.BF16 indicates whether this instruction is implemented.

    Encoding: SVE

    Variants: (FEAT_SVE || FEAT_SME) && FEAT_BF16 ((FEAT_SVE || FEAT_SME) && FEAT_BF16)

    313029282726252423222120191817161514131211109876543210
    01100100011100000
    opZmo2ZnZda

    BFDOT <Zda>.S, <Zn>.H, <Zm>.H

    Decoding algorithm

    if ((!IsFeatureImplemented(FEAT_SVE) && !IsFeatureImplemented(FEAT_SME)) ||
        !IsFeatureImplemented(FEAT_BF16)) then EndOfDecode(Decode_UNDEF);
    constant integer n = UInt(Zn);
    constant integer m = UInt(Zm);
    constant integer da = UInt(Zda);

    Operation

    CheckSVEEnabled();
    constant integer VL = CurrentVL;
    constant integer elements = VL DIV 32;
    constant bits(VL) operand1 = Z[n, VL];
    constant bits(VL) operand2 = Z[m, VL];
    constant bits(VL) operand3 = Z[da, VL];
    bits(VL) result;
    
    for e = 0 to elements-1
        constant bits(16) elt1_a = Elem[operand1, 2 * e + 0, 16];
        constant bits(16) elt1_b = Elem[operand1, 2 * e + 1, 16];
        constant bits(16) elt2_a = Elem[operand2, 2 * e + 0, 16];
        constant bits(16) elt2_b = Elem[operand2, 2 * e + 1, 16];
        bits(32) sum = Elem[operand3, e, 32];
    
        sum = BFDotAdd(sum, elt1_a, elt1_b, elt2_a, elt2_b, FPCR);
        Elem[result, e, 32] = sum;
    
    Z[da, VL] = result;

    Explanations

    <Zda>: Is the name of the third source and destination scalable vector register, encoded in the "Zda" field.
    <Zn>: Is the name of the first source scalable vector register, encoded in the "Zn" field.
    <Zm>: Is the name of the second source scalable vector register, encoded in the "Zm" field.

    Operational Notes

    This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is CONSTRAINED UNPREDICTABLE: