BFDOT (vectors)
BFloat16 dot product to single-precision
This instruction delimits the source vectors into pairs of
BFloat16 elements.
If FEAT_EBF16 is not implemented or FPCR.EBF is 0,
this instruction:
Performs an unfused sum-of-products of each pair of adjacent
BFloat16 elements in the source vectors. The intermediate single-precision products
are rounded before they are summed, and the intermediate sum
is rounded before accumulation into the single-precision
destination element that overlaps with the corresponding pair
of BFloat16 elements in the source vectors.
Uses the non-IEEE 754 Round-to-Odd rounding mode, which forces
bit 0 of an inexact result to 1, and rounds an overflow to an
appropriately signed Infinity.
Flushes denormalized inputs and results to zero, as if
FPCR.{FZ, FIZ} is {1, 1}.
Honors FPCR.AH when generating a default NaN result, otherwise disables alternative floating point
behaviors, as if FPCR.AH is 0.
If FEAT_EBF16 is implemented and FPCR.EBF is 1,
then this instruction:
Performs a fused sum-of-products of each pair of adjacent
BFloat16 elements in the source vectors. The intermediate single-precision products
are not rounded before they are summed, but the intermediate
sum is rounded before accumulation into the single-precision
destination element that overlaps with the corresponding pair
of BFloat16 elements in the source vectors.
Follows all other floating-point behaviors that
apply to single-precision arithmetic, as governed by
FPCR.RMode, FPCR.FZ, FPCR.AH, and FPCR.FIZ.
Irrespective of FEAT_EBF16 and FPCR.EBF, this instruction:
Does not modify the cumulative FPSR
exception bits (IDC, IXC, UFC, OFC, DZC, and IOC).
Disables trapped floating-point exceptions, as if the
FPCR trap enable bits
(IDE, IXE, UFE, OFE, DZE, and IOE) are all zero.
Generates only the default NaN, as if FPCR.DN
is 1.
This instruction is unpredicated.
ID_AA64ZFR0_EL1.BF16 indicates whether this instruction is implemented.
Encoding: SVE
Variants: (FEAT_SVE || FEAT_SME) && FEAT_BF16 ((FEAT_SVE || FEAT_SME) && FEAT_BF16)
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | | | | | | 1 | 0 | 0 | 0 | 0 | 0 | | | | | | | | | | |
| | | | op | | Zm | | | | o2 | Zn | Zda |
---|
BFDOT <Zda>.S, <Zn>.H, <Zm>.H
Decoding algorithm
if ((!IsFeatureImplemented(FEAT_SVE) && !IsFeatureImplemented(FEAT_SME)) ||
!IsFeatureImplemented(FEAT_BF16)) then EndOfDecode(Decode_UNDEF);
constant integer n = UInt(Zn);
constant integer m = UInt(Zm);
constant integer da = UInt(Zda);
Operation
CheckSVEEnabled();
constant integer VL = CurrentVL;
constant integer elements = VL DIV 32;
constant bits(VL) operand1 = Z[n, VL];
constant bits(VL) operand2 = Z[m, VL];
constant bits(VL) operand3 = Z[da, VL];
bits(VL) result;
for e = 0 to elements-1
constant bits(16) elt1_a = Elem[operand1, 2 * e + 0, 16];
constant bits(16) elt1_b = Elem[operand1, 2 * e + 1, 16];
constant bits(16) elt2_a = Elem[operand2, 2 * e + 0, 16];
constant bits(16) elt2_b = Elem[operand2, 2 * e + 1, 16];
bits(32) sum = Elem[operand3, e, 32];
sum = BFDotAdd(sum, elt1_a, elt1_b, elt2_a, elt2_b, FPCR);
Elem[result, e, 32] = sum;
Z[da, VL] = result;
Explanations
<Zda>:
Is the name of the third source and destination scalable vector register, encoded in the "Zda" field.<Zn>:
Is the name of the first source scalable vector register, encoded in the "Zn" field.<Zm>:
Is the name of the second source scalable vector register, encoded in the "Zm" field.Operational Notes
This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is CONSTRAINED UNPREDICTABLE:
-
The MOVPRFX must be unpredicated.
-
The MOVPRFX must specify the same destination register as this instruction.
-
The destination register must not refer to architectural register state referenced by any other source operand register of this instruction.