8-bit floating-point multiply-add long long to single-precision (bottom bottom)
This 8-bit floating-point multiply-add long-long instruction widens the first 8-bit element of each 32-bit container in the first and second source vectors to single-precision format and multiplies the corresponding elements. The intermediate products are scaled by 2-UInt(FPMR.LSCALE) before being destructively added without intermediate rounding to the single-precision elements of the destination vector that overlap with the corresponding 8-bit floating-point elements in the source vectors. The 8-bit floating-point encoding format for the elements of the first source vector and the second source vector is selected by FPMR.F8S1 and FPMR.F8S2 respectively.
This instruction is unpredicated.
Variants: (FEAT_SVE2 && FEAT_FP8FMA) || FEAT_SSVE_FP8FMA ((FEAT_SVE2 && FEAT_FP8FMA) || FEAT_SSVE_FP8FMA)
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | |||||||||||||||
Zm | TT | Zn | Zda |
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FMLALLBB <Zda>.S, <Zn>.B, <Zm>.B
if !HaveSVE2FP8FMA() then EndOfDecode(Decode_UNDEF); constant integer n = UInt(Zn); constant integer m = UInt(Zm); constant integer da = UInt(Zda);
CheckFPMREnabled(); if IsFeatureImplemented(FEAT_SSVE_FP8FMA) && IsFeatureImplemented(FEAT_FP8FMA) then CheckSVEEnabled(); elsif IsFeatureImplemented(FEAT_FP8FMA) then CheckNonStreamingSVEEnabled(); else CheckStreamingSVEEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV 32; constant bits(VL) operand1 = Z[n, VL]; constant bits(VL) operand2 = Z[m, VL]; constant bits(VL) operand3 = Z[da, VL]; bits(VL) result; for e = 0 to elements-1 constant bits(8) element1 = Elem[operand1, 4 * e + 0, 8]; constant bits(8) element2 = Elem[operand2, 4 * e + 0, 8]; constant bits(32) element3 = Elem[operand3, e, 32]; Elem[result, e, 32] = FP8MulAddFP(element3, element1, element2, FPCR, FPMR); Z[da, VL] = result;
This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is CONSTRAINED UNPREDICTABLE: