Multi-vector floating-point adjust exponent by vector
This instruction multiplies the floating-point elements of the two or four first source vectors by 2.0 to the power of the signed integer values in the corresponding elements of the second source vector and destructively places the results in the corresponding elements of the two or four first source vectors.
This instruction follows SME2 floating-point numerical behaviors corresponding to instructions that place their results in one or more SVE Z vectors.
This instruction is unpredicated.
Variants: FEAT_SME2 && FEAT_FP8 (FEAT_SME2 && FEAT_FP8)
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | != 00 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | |||||||||
size | Zm | Zdn | op |
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FSCALE { <Zdn1>.<T>-<Zdn2>.<T> }, { <Zdn1>.<T>-<Zdn2>.<T> }, <Zm>.<T>
if !IsFeatureImplemented(FEAT_SME2) || !IsFeatureImplemented(FEAT_FP8) then EndOfDecode(Decode_UNDEF); constant integer esize = 8 << UInt(size); constant integer dn = UInt(Zdn:'0'); constant integer m = UInt('0':Zm); constant integer nreg = 2;
Variants: FEAT_SME2 && FEAT_FP8 (FEAT_SME2 && FEAT_FP8)
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | != 00 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||||||||
size | Zm | Zdn | op |
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FSCALE { <Zdn1>.<T>-<Zdn4>.<T> }, { <Zdn1>.<T>-<Zdn4>.<T> }, <Zm>.<T>
if !IsFeatureImplemented(FEAT_SME2) || !IsFeatureImplemented(FEAT_FP8) then EndOfDecode(Decode_UNDEF); constant integer esize = 8 << UInt(size); constant integer dn = UInt(Zdn:'00'); constant integer m = UInt('0':Zm); constant integer nreg = 4;
CheckStreamingSVEEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV esize; array [0..3] of bits(VL) results; for r = 0 to nreg-1 constant bits(VL) operand1 = Z[dn+r, VL]; constant bits(VL) operand2 = Z[m, VL]; for e = 0 to elements-1 constant bits(esize) element1 = Elem[operand1, e, esize]; constant integer element2 = SInt(Elem[operand2, e, esize]); Elem[results[r], e, esize] = FPScale(element1, element2, FPCR); for r = 0 to nreg-1 Z[dn+r, VL] = results[r];