Multi-vector signed integer dot-product
This instruction computes the dot product of two signed 16-bit integer values held in each 32-bit element of the two or four first source vectors and two signed 16-bit integer values in the corresponding 32-bit element of the two or four second source vectors. The widened dot product result is destructively added to the corresponding 32-bit element of the ZA single-vector groups.
The single-vector group within each half of or each quarter of the ZA array is selected by the sum of the vector select register and offset, modulo half or quarter the number of ZA array vectors.
The vector group symbol, VGx2 or VGx4, indicates that the ZA operand consists of two or four ZA single-vector groups respectively. The vector group symbol is preferred for disassembly, but optional in assembler source code.
This instruction is unpredicated.
Variants: FEAT_SME2 (ARMv9.3)
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1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 1 | |||||||||||||
Zm | Rv | Zn | U | off3 |
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SDOT ZA.S[<Wv>, <offs>{, VGx2}], { <Zn1>.H-<Zn2>.H }, { <Zm1>.H-<Zm2>.H }
if !IsFeatureImplemented(FEAT_SME2) then EndOfDecode(Decode_UNDEF); constant integer v = UInt('010':Rv); constant integer esize = 32; constant integer n = UInt(Zn:'0'); constant integer m = UInt(Zm:'0'); constant integer offset = UInt(off3); constant integer nreg = 2;
Variants: FEAT_SME2 (ARMv9.3)
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1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 1 | |||||||||||
Zm | Rv | Zn | U | off3 |
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SDOT ZA.S[<Wv>, <offs>{, VGx4}], { <Zn1>.H-<Zn4>.H }, { <Zm1>.H-<Zm4>.H }
if !IsFeatureImplemented(FEAT_SME2) then EndOfDecode(Decode_UNDEF); constant integer v = UInt('010':Rv); constant integer esize = 32; constant integer n = UInt(Zn:'00'); constant integer m = UInt(Zm:'00'); constant integer offset = UInt(off3); constant integer nreg = 4;
CheckStreamingSVEAndZAEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV esize; constant integer vectors = VL DIV 8; constant integer vstride = vectors DIV nreg; constant bits(32) vbase = X[v, 32]; integer vec = (UInt(vbase) + offset) MOD vstride; bits(VL) result; for r = 0 to nreg-1 constant bits(VL) operand1 = Z[n+r, VL]; constant bits(VL) operand2 = Z[m+r, VL]; constant bits(VL) operand3 = ZAvector[vec, VL]; for e = 0 to elements-1 bits(esize) sum = Elem[operand3, e, esize]; for i = 0 to 1 constant integer element1 = SInt(Elem[operand1, 2 * e + i, esize DIV 2]); constant integer element2 = SInt(Elem[operand2, 2 * e + i, esize DIV 2]); sum = sum + element1 * element2; Elem[result, e, esize] = sum; ZAvector[vec, VL] = result; vec = vec + vstride;
If PSTATE.DIT is 1: