Signed saturating rounding shift left by vector (predicated)
Shift active signed elements of the first source vector by corresponding elements of the second source vector and destructively place the rounded results in the corresponding elements of the first source vector. A positive shift amount performs a left shift, otherwise a right shift by the negated shift amount is performed. Each result element is saturated to the N-bit element's signed integer range -2(N-1) to (2(N-1))-1. Inactive elements in the destination vector register remain unmodified.
Variants: FEAT_SVE2 || FEAT_SME (FEAT_SVE2 || FEAT_SME)
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | |||||||||||||||
size | Q | R | N | U | Pg | Zm | Zdn |
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SQRSHL <Zdn>.<T>, <Pg>/M, <Zdn>.<T>, <Zm>.<T>
if !IsFeatureImplemented(FEAT_SVE2) && !IsFeatureImplemented(FEAT_SME) then EndOfDecode(Decode_UNDEF); constant integer esize = 8 << UInt(size); constant integer g = UInt(Pg); constant integer m = UInt(Zm); constant integer dn = UInt(Zdn);
CheckSVEEnabled(); constant integer VL = CurrentVL; constant integer PL = VL DIV 8; constant integer elements = VL DIV esize; constant bits(PL) mask = P[g, PL]; constant bits(VL) operand1 = Z[dn, VL]; constant bits(VL) operand2 = if AnyActiveElement(mask, esize) then Z[m, VL] else Zeros(VL); bits(VL) result; for e = 0 to elements-1 if ActivePredicateElement(mask, e, esize) then constant integer element = SInt(Elem[operand1, e, esize]); integer shift = ShiftSat(SInt(Elem[operand2, e, esize]), esize); integer res; if shift >= 0 then res = element << shift; else shift = -shift; res = (element + (1 << (shift - 1))) >> shift; Elem[result, e, esize] = SignedSat(res, esize); else Elem[result, e, esize] = Elem[operand1, e, esize]; Z[dn, VL] = result;
This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is CONSTRAINED UNPREDICTABLE: